using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { void Update() { float x = Input.GetAxis("Horizontal"); transform.Translate(new Vector3(x * 0.2f, 0, 0)); } void OnCollisionEnter() { Debug.Log("Hit!"); } } |
void OnCollisionEnter(Collision collision) { if (collision.gameObject.name == "RightWall") { Debug.Log("Hit! R"); } } |
前田稔の超初心者のプログラム入門
超初心者のプログラム入門(Unity)